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Not worthy of a thread (Games edition)


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I played Crackdown on the 360 today. Reminded me of what I've seen of Cyberpunk with stuff disappearing when you turn your back, and dogshit AI [emoji38]

 

Crackdown is like 13 years old to be fair. :lol:

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Love the first Crackdown. Even Crackdown 3 has its merits if you temper your expectations. Nothing more hilarious than launching a car + driver 200ft in the air and watching them casually exit the driver's side door at the apex :lol:

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Crackdown has a special place in my heart like. Fucking loved playing it co-op stylie. Played it with someone from here who's name escapes me, was brilliant. Not sure why the sequels just couldn't capture the magic.

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I can't remember anything about the second one other than I didn't enjoy playing it nearly as much.

 

It's always just a quest to find the agility orbs for me, that feeling of jumping higher and higher is one of the best video game senses of progression I know. Nearly as good as moving from 213 to 219 damage on Dark Souls

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I can't remember anything about the second one other than I didn't enjoy playing it nearly as much.

 

It's always just a quest to find the agility orbs for me, that feeling of jumping higher and higher is one of the best video game senses of progression I know. Nearly as good as moving from 213 to 219 damage on Dark Souls

 

YES. I'm only ever bothered about the green orbs, tbh :lol:

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:thup: this just brought back the especially frustrating moments when you'd see an orb but you couldn't jump high enough to get to it yet... because you hadn't found enough orbs.

 

I wonder whether this would appeal to me now like. Not sure I have the patience. Been playing Spiderman and they have a similar thing, but it just tells you where all the orbs are. Not nearly as magical.

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I can't remember anything about the second one other than I didn't enjoy playing it nearly as much.

 

It's always just a quest to find the agility orbs for me, that feeling of jumping higher and higher is one of the best video game senses of progression I know. Nearly as good as moving from 213 to 219 damage on Dark Souls

 

I'm a sucker for damage numbers. That feeling on the old FFs when you got a new weapon.

 

DS would be trash tier without them.

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Indiana Jones game is cool, obviously i don't want Vaporware trash but having games from big franchises like this, the new James Bond and Potter games is cool.

 

Hopefully they all pan out.

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Got Sidequest loaded on my Q2 and grabbed a few freebies.  I'd like to mod Beat Saber for custom songs but the grave warnings about IP infinging mods on the Unknown Sources screen has me spooked.

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Not to be that guy, but I'd highly recommend the porn on it. :lol: :lol: Fucking hell, that was a life changing wank.

 

Yeah, was quite something, felt like you could reach out and grab her dick.

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Btw, what happened to blockbuster films very often having a video game released alongside? Sure it was extremely common when I was a kid and they were notoriously shite, with some exceptions. There was the Spider-Man movies, the Harry Potters, loads of others I'm forgetting. Know it still happens a bit but seems much less common. Was like an obligatory cash-in.

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Btw, what happened to blockbuster films very often having a video game released alongside? Sure it was extremely common when I was a kid and they were notoriously shite, with some exceptions. There was the Spider-Man movies, the Harry Potters, loads of others I'm forgetting. Know it still happens a bit but seems much less common. Was like an obligatory cash-in.

 

Answered your own question there :lol:

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Btw, what happened to blockbuster films very often having a video game released alongside? Sure it was extremely common when I was a kid and they were notoriously shite, with some exceptions. There was the Spider-Man movies, the Harry Potters, loads of others I'm forgetting. Know it still happens a bit but seems much less common. Was like an obligatory cash-in.

 

Modern consoles are so much more expensive and difficult to build games for.  They still do them, they are just generally just pay to win games for cellphones.

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Mainly the developers has a very short window when it comes to make adaptations of movies. Usually because they get around the same time to make the game as it takes to make a movie and making a movie goes faster most of the time.

The games are expected to release at the same time as the movie or just a little bit before to build up the hype for the movie.

 

In these cases the games takes secondary importance at best.

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